The Gates Of Hell is a tower defence game created for the “Mini Jam 119: Heaven” by a team of two programmers and a 3D modeller.
It was created around the theme of Heaven with the limitation of “Everything can die”. The project was completed in under 3 days.
During the development of this project I created:
- Tower building mechanics
- Track spline
- Enemy movement along the path
- Enemy animation
- Enemy attacking and taking damage
- Main menu
- Level selection menu
- UI art
- Particle effects
- Tower materials
- Environment props and landscape materials
- Level designs
- Level meshing
- Foliage mesh and texture