The Gates of Hell

The Gates Of Hell is a tower defence game created for the “Mini Jam 119: Heaven” by a team of two programmers and a 3D modeller.
It was created around the theme of Heaven with the limitation of “Everything can die”. The project was completed in under 3 days.

During the development of this project I created:

  • Tower building mechanics
  • Track spline
  • Enemy movement along the path
  • Enemy animation
  • Enemy attacking and taking damage
  • Main menu
  • Level selection menu
  • UI art
  • Particle effects
  • Tower materials
  • Environment props and landscape materials
  • Level designs
  • Level meshing
  • Foliage mesh and texture

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