For this project, the task was to recreate a weapon from the Mass Effect franchise of our choosing. To make it I used Fusion 360, ZBrush, 3ds Max, Substance Painter and rendered in Unreal Engine 4.
For this project, the task was to recreate a weapon from the Mass Effect franchise of our choosing. To make it I used Fusion 360, ZBrush, 3ds Max, Substance Painter and rendered in Unreal Engine 4.